Interview With Browder

Browdermentionedsupportformodders,andexplainedalittlebitaboutthemapeditor,evenifnothingnewreallywasmentioned.ItseemsDustinishappierwithmaking"goodenoughgamesthatpeoplebuy"ratherthanDRM-infestedpoxthattakesthegoodoutofthegame.

BrowderisanSC2developer.HeandthePR-guyBobColaycodiscussthesingleplayersplit,talkingabouttheadvantagesofit,morediversemissionsinthisformandwhatweshouldexpect.Theyalsotouchonpossibleconsoleporting(andwhythatwillnotworkforthecheapwowgold),hardcore/softcoretopicswithBrowderadmittingbecomingmorehardcore.

Healsoseemtoappreciatehisnewemployer(Blizzard)morethanElectronicArts:

BlizzardQuote:聽聽

Wired:That'stheexactoppositeofwhatEAsays.

Browder:Oh,Iknow.Iusedtoworkthere.聽

Wired:PeoplearestillbuyingWarCraftIIIjusttoplayDotA.

Browder:I'veheardmanysuchstories.Andevenifitwasn'tmoneyinourpocket,it'sstilljustafunexperienceforthem,andthat'sallwe'reheretosell.That'sallwe'retryingtodo.

Tags:blizzard